中文编译来源:ONOS.CC_Comm Cody 发表评论
我们觉得现在得花些时间为你展示下升级版本中的NS1最受欢迎武器(除非你是只Skulk)——霰弹枪。
旋风战术霰弹枪
今天我们会通过这把霰弹枪给你进一步展示陆战队拥有的装备。
|
||||
|
中文编译来源:ONOS.CC_Comm Cody 发表评论 我们觉得现在得花些时间为你展示下升级版本中的NS1最受欢迎武器(除非你是只Skulk)——霰弹枪。 旋风战术霰弹枪 今天我们会通过这把霰弹枪给你进一步展示陆战队拥有的装备。
中文编译来源:ONOS.CC_Axamdeep 发表评论 大家好! 我在这里想要简短地探讨下NS2中的伤害类型,就Tweet而言,这非常值得讨论。 在战略游戏中,伤害类型是有标准的也是关键的。比如,一个单位施加10点伤害给了目标,但施加的伤害总共只有10点。这将引出许多有趣的兵种组合及战术。例如: 如果我有一个单位A,它能对你的单位B施加至少30%的伤害,那么我将会为了杀死单位B而使A向B移动。 但是你知道你的单位B易受到我的A攻击,所以你想用你的单位C来使A远离B。 我看到你的动向了,我就派出单位D来增援,我希望它能杀死C或者拖延C足够久以便单位A攻击你的单位B。 这时,兵种组合开始爆发威力。一场看似简单的战斗现在正在变得更为复杂了——我们有了埋伏、计策、侦查(对应计策)等内容。这潭水到底有多深?找到这个答案就是我们玩战略游戏的原因之一。 发表评论 This week we've got a few things to talk about. We've published a patch to the Engine Test and tools which will be available on Steam later today. One of the more visible changes in this update is the addition of an "ambient" light type in the Editor. This light type will fill an 发表评论 This Friday we're releasing a patch to the Natural Selection 2 toolset and engine test. As we mentioned last week, this build includes a special version of Decoda that can be used to debug Lua scripts in Natural Selection 2. This is the same tool that we use to program NS2 (and that we've licensed to 发表评论 Those of you that are diligent in checking for updates on our website may have noticed that we just released an update to our Lua debugger Decoda. It's hard to believe that it's been over a year since the last update -- time certainly goes by fast when you have your head down working on |
||||
|
Copyright © 2012 物竞天择2中文站 - All Rights Reserved |
||||